Advanced Framework Core
A complete framework to develop professional VR, Mobile and Desktop applications such as games, experiences, Architectural Viz or product presentations. Implementing a huge variety of functionalities!

Interaction
Virtual Reality – Modular highly configurable component based VR Motion Controller System
Desktop – First person character controllable through Keyboard/Mouse and Gamepad.
Mobile – First Person Character with fully functioning touch interface.
Grabbing – Pickup, Physics, Throw, Rotate Objects
Dragging: Pressing buttons, Drawers, Doors, Levers, Valves, Sliders
Snapping to surfaces & anchor system
Gaze View
Teleporter
- Object Highlight System (Post Process, Mesh and Material based)
Navigation
A huge variety of combine-able movement modes.
Walking and Flying
Teleportation (Free/Component/NavMesh)
Ghost Movement
Rotation, fluent, stepped…


Fully Dynamic User Interfaces
All interfaces are highly adaptable and intuitive to use.
Panel Menu System
Radial Menus
Pallet Systems
Selection Menus
Minitags
Information Windows
Tiny Display
Multiplayer
The framework introduces a component based replication system to easily replicate all component and actor state.
Actor and Component Replication (even for physics)
Replication based System
Performance optimized


Extras
The framework contains tons of extras and features to make professional development of your application straight forward.
Internationalization
Spectator and Camera System (Control avatar on PC while one person is in VR)
Loading, Transitions & Intro System
Orbit View
Vehicle View
Tons of Stuff under the hood…